Let’s talk Firelands!
My time lately has been divided between raid leadership on the live realms and playtime on the PTR. While the personal progression goals of our raid team are first in my mind, new content after so long a patch of nothing huge being added is more than welcome.
The Molten Front
New daily quests rarely get my going in a serious way, but the molten front doesn’t feel as grind-y as leveling fishing a day at a time. The druids of Hyjal call upon the player to collect Marks of the World Tree by completing quests to repair the land and fightback the forces from the Firelands.
Some misconceptions: doing these quests isn’t a requirement to raid the Firelands. Also, although the area makes huge use of various types of phasing, the quests can largely still be completed in a group (and some of them are a lot easier this way). Finally, you do have to complete all the quests in Hyjal up to banishing Ragnaros to start these new quests, so go do that now!
As one moves from Hyjal into the Molten Front new daily quests are unlocked. No one is completing 25 dailies and wishing they had a higher cap every day, but every day a new random group of quests becomes available. For those not drawn in by fun new content along, there are also item level 365+ epics purchasable from vendors in the Molten Front.
The Firelands Raid
At this point in the testing cycle I’ve only had an opportunity to play against Beth’tilac (giant fire spider) and Lord Rhyolith. Both fights felt creative, fun, and relatively straightforward for the first few bosses of a new instance.
And if you hate the colour orange, now is a bad time to be playing the game.
The raid feels large, additionally so because of the time spent mounted moving between encounter areas. Comparisons to Ulduar are apt, and with a dps caster legendary here I expect we will be farming the Firelands for some time to come. I hope to see some challenging trash packs, although somewhere between the heavy trash of Bastion of Twilight and the virtual trash-less-ness of Blackwing Descent.
The State of the Game
Many players are paying a lot of attention to the numbers Blizzard released during the Q2 press call stating Warcraft subscription numbers had dropped to pre-Cata levels. These numbers come from 4.0.6 right before the 4.1 re-introduction of the Zuls. According to the same press conference, they also expained this decline as reflective of how quickly players consumed content.
This means that blizzard’s statement of “X% of players haven’t completed the hard modes yet” might not be the guiding philosophy anymore. I expect either easier hardmodes where players complete them before getting burnt out on the content (unlikely), more challenging regular modes with fresh ideas (seems to be the case in Firelands so far). Its possible that blizzard will also react to this by pushing the next content patch soon after Firelands (much like they did for Ulduar’s follower). I really hope the reactionaries don’t get their way and do this.
Despite the burnout, World of Warcraft is making more money than ever. That fact talks, so I expect content patches will continue at the quality level we’ve come to expect. Don’t be surprised if Firelands has harder regular modes than either BoT or BWD.
I’ll get back to you on that after I finish these dailies.