Tag Archives: Damage per second

Getting to Raid: Best Practices for Raid Priority

30 Dec

In a guild like ours where raid priority will be competitive for 25s (and has been for 10s), its important to know how to act.  The officer team is constantly evaluating players, both on and off the field.  Some folks see this as intimidating, but its best viewed as exciting.  Here everyone has an opportunity to prove their value and maturity as a player every day.  Believe it or not, you can do more to secure or damage your chances at a raid spot while benched than while in a raid!

Why Does the Officer Team Take a Given Player?

This is a complicated question and with all complicated questions there are a variety of answers.  The one everyone knows is “because Player A is extremely good at their class/role.”  This is important, as the goal is to give the best players an opportunity to secure spots.

Some people think that officers will select a certain player because they’re more geared.  This is partly true, but less true than one might think.  According to aggregate logs, the gear difference from players running Ulduar and players entering ICC was roughly 15%.  By comparison, raid buffs contribute to a gain of as much as 50% more DPS when compared to soloing.  After a certain base level of gear, gear becomes a much less significant factor.

That said, those who’ve taken the effort to get geared outside of raids make life easier for everyone.  Coming in needing fewer upgrades, they’re less of a burden on the raid.  Players who make this effort will always be looked upon favorably.

Finally, the officer team might not know what a player can do.  If we haven’t seen someone in action, or want to give them a fair shot, its normal to bench another raider to make this a possibility. This does not mean you’ve been replaced.  If you want your guild to succeed, you should be excited for this opportunity to grow.

Why Does the Officer Team Bench a Particular Player?

Let’s cover the obvious ones first.  If you’re pulled from a raid because you kept dying, two things are true: first, it isn’t the healer’s fault; second, you need to review the encounter and reasons for your death and find out how to personally avoid them.  Being pulled out here is an opportunity for you to improve.

If you’re not taken to a raid it could also be because there were people in your role who fit the reasons listed above better.  This happens.  Take the opportunity to listen in on the raid, if you can.  Don’t fill the space with suggestions, but prove your dedication and availability.  This goes a long way.  Also, re-watch videos and re-read strategies.  In short, be ready to step up and impress!

Best Practices

Do not assume because you’re in a raid that you’re better than those benched.

Do not stew with feelings of resentment toward the officer team if you are not taken to a particular raid.  Talk to the officer in your role or your raid leader.  Do not get upset without clarifying the situation.

Do not bother an officer if you only want to complain.

Be critical of yourself.

Don’t just talk the talk, walk the walk.  If you’ve only watched the video once and are fuzzy on the details, watch another video.  Ask questions and listen to the answers.  Get a clear understanding of roles beyond your own.

The Best of (Dark) Intentions

17 Nov

Dark Intent.  This is an ability you don’t care about for three reasons.

First, it’s a warlock ability.  As this is a priest blog, you usually come here for discussion of priest abilities (with a few notable exceptions).  Today is not a day I plan to consume theorycrafting anything other than my main character, so let’s get that out-of-the-way first.

Second, it does not exist in-game yet.  This is a beta ability, first available to warlocks at level 83.  As a beta ability it is subject to change.  We will be exploring the current (and so far stable) iteration of the spell.

Third, you might have already written this ability off as a Focus Magic clone, tradable between warlocks and irrelevant to your shadowy path of destruction.  Not so.

You care about this ability because despite being cast by warlocks, these dark intentions are for us. In terms that a warlock can understand, I’m going to give you the ammunition you’ll need to fight off all competitors and receive this buff.

How Does it Work?

Dark Intent is a 30 minute buff a warlock will cast on another player.  It does two things.  First, it gives both players a flat 3% haste.  This effect stacks multiple times with additional buffs.  Second, every time your linked friend crits with a periodic ability, you receive a flat 3% increase to periodic damage and healing.  This stacks up to 3 times.  Likewise, if you crit with any periodic ability, the warlock receives this stacking buff.  This effect does not stack with multiple Dark Intents, so it is unwise for warlocks to trade this buff.

Who is the Warlock going to Use this Ability on?

A smart warlock thinks about three things:

  • How can I increase my personal DPS?
  • How can I increase the overall power of the raid?
  • Can somebody make me a sandwich?

In terms of personal DPS, he’s wise to trade with a class that grants maximum uptime on the +% damage part of the buff.  This requires a high number of constant critical periodic effects.  Critical hit chance effects this, but it is not a complete picture.  Likewise I’ve seen analysis that looks at the number of periodic effects one class has active versus another class.  This is also an inaccurate method of assessment.

The metric for puzzling out uptime on the +% damage buff is periodic critical strikes per second. While harder to measure than flat crit rate, only a class with more than one periodic critical every 7 seconds is going to keep maximized uptime on Dark Intent.  Here shadow reigns king.

The second aspect of your warlock’s little “who should I give this too” puzzle is raid power.  The buff should be handed out to the class that makes the best use of it.  This means a class that appreciates haste and makes use (primarily) of Over-time effects such as Hots or Dots.  In the category or non-warlock damage classes, shadow priests are the only class with three DoTs and a periodic effect as a spam-able nuke.  This puts us high up enough on the list to not be completely ignored.

In Conclusion: Why Us?

With the highest number of periodic effects of any class–and an unrivaled rate of periodic critical strikes per second–shadow priests are a perfect choice for raid success and the personal DPS of your warlock friend.

If your warlock is a mouth-breathing lowlife who looks like the picture below in real life, consider forgoing all advice and just making him a sandwich.  In my professional experience, sandwiches buy you a lot of love.